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BaconMask

51 Game Reviews

11 w/ Responses

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Wow

Pretty interesting game you have here. I'm not sure if I like the way you move the piece around, but the game seems to have enough depth to warrant continuous play. Interesting as hell, I'm gonna delve deeper into this one.

Interactivity and longer versions

Add those two things and you could make this flash king of a new genre. Nice approachable technique you present, but you could definately add more surprises. Nice job.

Awesome game!

I had a lot of fun playing this. It's only partially complete? Geez... it felt pretty damn complete to me. Totally fun and addictive and (the magic word here) ORIGINAL! Kinda sorta in a way reminded me of Marble Madness, but not really. Maybe it was just the fact that a sphere was involved. Great job, and good luck on the final version!

Glaiel-Gamer responds:

Final version will have 100 levels, 25 for each set, 2 sets in each mode.

Nicely Done

The gameplay was pretty crisp and sharp... It's one of those games that is really easy to get into. The graphics were... eh... well, I'm not giving it a score based on the graphics. The game was very fun and that's all that matters. Great work, hope to see more.

AMAZING!!!

BRILLIANT!!! Incredible graphics (ESPECIALLY the intro!!!) and fluid gameplay! Not to mention kickin' music! If this came out on a gaming platform, you bet your ass I'd buy it!

HotBabyBryan responds:

You totaly just complimented our whole team, thank you very much

Great

Very original and challenging. I absolutely loved it. The controls were just a little floaty for my tastes, but other than that it was great.

Brilliant!

I had a ton of fun playing this one! It's deceptively easy to learn and play (all thanks to an excellent interface), but gets pretty deep as you go on. Awesome, I have a feeling this is gonna be a new addiction to me...

"my precioussss..."

(Sorry, it's a reflex)

Really Sharp!

This is exactly what I love about video games. It's easy to get into, it's a blast to play and it's highly addictive. The controls are fluid and responsive and the whole aesthetic gleams with quality.

Tiny file, huge gem. Excellent work!

(P.S. - Tie in a sequel where you can transform into Peacetank! That would RULE!)

So good you'll develop high cholesterol.

Damn, it's been a while since I've played a game based on the preperation of food... They were more prevalent in the golden era of gaming. I can think of a few offhand- Burgertime, Food Fight, Pressure Cooker... to name a few. Gaming companies have long abandoned this genre since the advent of the NES.

You have done this tried and true genre a great service with this awesome game! It's addictive, much like the food itself. I had a blast playing this! If this doesn't make the front page I'll eat my hat! With a little ketchup, of course.

Great Job!!!

Ehh...

I dunno... The only real interaction the player has is the initial cannon calibration, and even that is kind of pointless since you have no way of telling what is in the distance. Adding a feature where you could "steer" the kitten in midair to land on objects would have improved the gameplay. As it stands it doesn't matter what angle you point the cannon in, because you always have the same chance of success.

Could have been better.

No. Let's talk about YOU.

Jason Dix @BaconMask

Age 45, Male

Confetti Salesman

California

Joined on 4/25/03

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